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4 July 2023 9:13 AM
18. Survival (Wisdom)
https://www.d20pfsrd.com/skills/survival (more information is on the page than the tables below)
Table: Base Survival DC’s to Track by Ground Condition Surface Survival DC Very soft ground 5 Soft ground 10 Firm ground 15 Hard ground 20
Table: Modifiers to Survival Checks when Tracking Condition Survival DC Modifier Every three creatures in the group being tracked –1 Size of creature or creatures being tracked:1 Fine +8 Diminutive +4 Tiny +2 Small +1 Medium +0 Large –1 Huge –2 Gargantuan –4 Colossal –8 Every 24 hours since the trail was made +1 Every hour of rain since the trail was made +1 Fresh snow since the trail was made +10 Poor visibility:2 Overcast or moonless night +6 Moonlight +3 Fog or precipitation +3 Tracked party hides trail (and moves at half speed) +5 1 For a group of mixed sizes, apply only the modifier for the largest size category.
2 Apply only the largest modifier from this category.
Table: Survival DCs by Task Survival DC Task 10 Get along in the wild. Move up to half your overland speed while hunting and foraging (no food or water supplies needed). You can provide food and water for one other person for every 2 points by which your check result exceeds 10. 15 Gain a +2 bonus on all Fortitude saves against severe weather while moving up to half your overland speed, or gain a +4 bonus if you remain stationary. You may grant the same bonus to one other character for every 1 point by which your Survival check result exceeds 15. 15 Keep from getting lost or avoid natural hazards, such as quicksand. 15 Predict the weather up to 24 hours in advance. For every 5 points by which your Survival check result exceeds 15, you can predict the weather for one additional day in advance.
*This skill can be used to predict the weather for up to 24 hours.
*This skill can be used to find or build shelter.
*This skill can be used to find or build clothing appropriate to the area.
*This skills can be used to gather the area's indigenous food that is safe to eat.
*This skill is used for hunting and tracking prey. This is a Survival versus the creature's passive perception check. If a creature does not have the skill, it is a check against difficulty 10 with advantage.
*This skill is used for Bounty Hunting in tracking the passing of humanoids. This is a Survival versus Stealth check. If the target does not have the Stealth skill, a character with the Survival skill rolls with advantage, while the target rolls with disadvantage.
*when combined with proficiency in Trapper tools, this allows for advanced hunting and capture checks. This can be complex human traps as well.
25 August 2023 7:17 AM
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