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									Archanos Rises, Paragon Falls, Film at 11.... (recreating the Guardian Wars Thread ) - COX: City of Heroes / City of Villains				            </title>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/paged/2/#post-86</link>
                        <pubDate>Sat, 01 Jul 2023 02:44:38 +0000</pubDate>
                        <description><![CDATA[July 20 2007 note to the PVPEC 
 

Proposal: A Designated War Server
 
Current Cryptic developer based decisions have made a real balance of level 50 competitions decidedly in favor of ...]]></description>
                        <content:encoded><![CDATA[<p>July 20 2007 note to the PVPEC </p>
<p> </p>
<p><img src="https://i.imgur.com/tj3rr3R.png" /></p>
<div dir="ltr">Proposal: A Designated War Server</div>
<div dir="ltr"> </div>
<div dir="ltr">Current Cryptic developer based decisions have made a real balance of level 50 competitions decidedly in favor of Heroes vs the weaker Villains</div>
<div dir="ltr"> </div>
<div dir="ltr">1. APPs are decidedly more powerful than PPPs and have greater flexibility</div>
<div dir="ltr"> </div>
<div dir="ltr">2. There are no Villain ATs with brawl indexes higher than .90.  By contrast, Scrappers have a 1.0 and Blasters have a 1.25</div>
<div dir="ltr"> </div>
<div dir="ltr">3. Villains have no Arena fixes.  Thus: no freebie irresistible debuffs, irresistible damage, etc in addition to inherents</div>
<div dir="ltr"> </div>
<div dir="ltr">4. Due to Fury being virtually unusable in PVP, Tanks actually do more damage than Brutes in most engagements</div>
<div dir="ltr"> </div>
<div dir="ltr">5. Too many other things to waste more typing space here</div>
<div dir="ltr"> </div>
<div dir="ltr">---</div>
<div dir="ltr"> </div>
<div dir="ltr">Ok, Villains get a raw deal.  Thus, for more than a year on most servers, Villain pvp SVGs have been going extinct.  As Rift would have put it they lack ANY elite class toons.</div>
<div dir="ltr"> </div>
<div dir="ltr">This issue tends to even out a bit in large scale conflicts.  However, it's hard for most servers to make large scale events happen consistently.</div>
<div dir="ltr"> </div>
<div dir="ltr">We did rather well with an experiment on my server, known as the Guardian War, which ran for over half a year weekly.  With this event, at its height, we actually had engagements in<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark><span> </span>that were larger than 60 versus 60. </div>
<div dir="ltr"> </div>
<div dir="ltr">What's amazing about that for Guardian's population is that, if you were to who hero both COX and COV, that would be roughly 1 player in 3 attending the event that night.  I've been told that is pretty impressive.</div>
<div dir="ltr"> </div>
<div dir="ltr">The Guardian War unfortunately was a victim of the November - January zone crashes.  By the time the servers were stabilized again, the villain side had lost 80% of their hardcore pvpers and the villain pvp recruits started to dwindle.  The hero side simply grew and eventually it was no longer possible not to be outnumbered 3 to 1.  Thus, the event was retired.</div>
<div dir="ltr"> </div>
<div dir="ltr">It is my conviction that zone events allow for higher levels of community involvement.  It creates a natural bridge to bring in more casual Pvpers and people that say they don't pvp.  I think zone pvp tends to be a solid tool for growth of the pvp community (as long as the zones stay stable).</div>
<div dir="ltr"> </div>
<div dir="ltr">However, due to the imbalances, there is a continuous drain of COV players towards COH toons.  This has created a worse than necessary situation for the rare PVP guilds that are willing to play either side to balance things out.  The imbalance creates zone battles way below their potential, with most villain teams simply getting zerged out of existence. </div>
<div dir="ltr"> </div>
<div dir="ltr">As players concerned with growing the pvp base, we could do something about this.  There really isn't a point to grinding up a level 50 on every server then fully equipping it.  It is too tedious and doesn't create numbers fast enough to balance things out live side.  There isn't a point to doing it on test, since people complain the lag is worse there than anywhere else.</div>
<div dir="ltr"> </div>
<div dir="ltr">However, we are coming on a time when it will be possible to TRANSFER completed toons in the near future.  So, I have two questions: </div>
<div dir="ltr"> </div>
<div dir="ltr">1) Which of you are psycho enough to play the underdog side?</div>
<div dir="ltr"> </div>
<div dir="ltr">And</div>
<div dir="ltr"> </div>
<div dir="ltr">2) What server would you recommend we designate as the War server?</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">I propose a pre - created large strike force of villains to take<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark><span> </span>for about 2 hours every week.  Literally looking to be at least 60 - 80 strong to hold off any Hero zerg, (<mark id="highlight" class="I_ZkchTG">RV</mark><span> </span>is rumored to cap out at 250, so 125 would be ideal to prevent being outnumbered where one is already outgunned). </div>
<div dir="ltr"> </div>
<div dir="ltr">I propose we get everyone who'd like to see large scale fights to transfer one toon to the named server (preferably villain).  I propose we test the upward limits of the game by actually ignoring lag issues and testing entire super-powered-armies going head to head.  Thus, I propose we do something with this game at a level never seen before.</div>
<div dir="ltr"> </div>
<div dir="ltr">That's my idea anyway.  Would you all be interested?</div>
<div dir="ltr"> </div>
<div dir="ltr"><img src="https://i.imgur.com/sWSsNZS.jpg" /></div>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
                        <guid isPermaLink="true">https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/paged/2/#post-86</guid>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/paged/2/#post-85</link>
                        <pubDate>Sat, 01 Jul 2023 02:40:55 +0000</pubDate>
                        <description><![CDATA[4/11/2007 for 4/18/2007
 

&quot;I aim to misbehave&quot; - Captain Malcolm Reynolds, Serenity
 
 
Paragon&#039;s news service continued to feed lies to the sheep about the Rogue Islands.  Zeus still...]]></description>
                        <content:encoded><![CDATA[<p>4/11/2007 for 4/18/2007</p>
<p> </p>
<p><img src="https://i.imgur.com/tj3rr3R.png" /></p>
<div dir="ltr">"I aim to misbehave" - Captain Malcolm Reynolds, Serenity</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">Paragon's news service continued to feed lies to the sheep about the Rogue Islands.  Zeus still held onto his mad Olympian City.  His minions kept the peace through reporting methods styled after 1930's Germany.</div>
<div dir="ltr"> </div>
<div dir="ltr">There was a quote among the paranoid.  Simply put, "who watches the watchers?"     </div>
<div dir="ltr"> </div>
<div dir="ltr">It was easy to see evil in those that questioned the news.  Paragon's people didn't want to see the paid actors for what they were. </div>
<div dir="ltr"> </div>
<div dir="ltr">They were idols to many.  Thus, when we recently whacked one PNN demigod, after first removing every last one of his back up clones, there was a large uproar of official sympathy.</div>
<div dir="ltr"> </div>
<div dir="ltr">State funerals are the centerpiece of the drama that holds dictatorships like that of the Statesman's together.  It draws large groups and gives them a common cause to bond or avenge.</div>
<div dir="ltr"> </div>
<div dir="ltr">It also does a wonderful job of leaving the city defenses down.  After all, one can't miss the social event of the season.  One's place in the dictatorship hierarchy is keyed to how loudly you cry or applause at Zeus's words.</div>
<div dir="ltr"> </div>
<div dir="ltr">One hour into the mainframe in Paragon's City Hall was all we needed.  We had the clues on the most likely source of the mad god's power. </div>
<div dir="ltr"> </div>
<div dir="ltr">Oddly, it had been corporate.  It was something that might have been called dictatorship Inc.</div>
<div dir="ltr"> </div>
<div dir="ltr">Portal Corp would have been the obvious name, but it was just a subsidiary, and the truth seemed to be far older than any might suspect.  A large spidery veined Cancer spread all throughout this multiverse.  It was something where the dead ends came too quickly, meaning, the powers that be, had not housed their main offices or critical holdings within this dimension.</div>
<div dir="ltr"> </div>
<div dir="ltr">If it had been music rather than the dimensional resonance of advanced string theory, I could say we had the note, the pitch and the tone we were looking for.  The truth was more complex, but the metaphor held.</div>
<div dir="ltr"> </div>
<div dir="ltr">Of course, we would need a nexus point to look for this enemy.  The common point centered to listen for.</div>
<div dir="ltr"> </div>
<div dir="ltr">Only one truly existed.  It would need to be under extreme pressure for that to hold true.  The goal would be to herd the heroes into the flux.  The need to avenge the funeral would be the driving point.</div>
<div dir="ltr"> </div>
<div dir="ltr">My instinct was to report this all to Lord Recluse, but I had a gut feeling this had to be avoided.  After all, one didn't know where all the spidery tendrils lay.</div>
<div dir="ltr"> </div>
<div dir="ltr">We'd hit<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark>, Wednesday, 18 April 2007, from 9 - 11 Eastern.  We'd put the universe in flux and spot the source. </div>
<div dir="ltr"> </div>
<div dir="ltr">If suspicions held true, we'd bite the hand that feeds our static unbalanced reality.  We'd rock the stability of the verse and we'd start the natural order back to where it should be, rather than the crap that it is.</div>
<div dir="ltr"> </div>
<div dir="ltr">Change was coming... </div>
<div dir="ltr"> </div>
<div dir="ltr"><img src="https://i.imgur.com/Qy7UoKl.jpg" /></div>
<div dir="ltr"> </div>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
                        <guid isPermaLink="true">https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/paged/2/#post-85</guid>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-84</link>
                        <pubDate>Sat, 01 Jul 2023 02:36:33 +0000</pubDate>
                        <description><![CDATA[Note to the PVPEC reps and volunteers gathering for the Event on Test:

I&#039;ll go ahead and pass our vent information to you in the event you are playing villains.  For the event, I&#039;ll proba...]]></description>
                        <content:encoded><![CDATA[<p>Note to the PVPEC reps and volunteers gathering for the Event on Test:</p>
<p><img src="https://i.imgur.com/tj3rr3R.png" /></p>
<div dir="ltr">I'll go ahead and pass our vent information to you in the event you are playing villains.  For the event, I'll probably disable the password, but you are more than welcomed to the information.</div>
<div dir="ltr"> </div>
<div dir="ltr">Address:</div>
<div dir="ltr">Port:</div>
<div dir="ltr">Pw:</div>
<div dir="ltr"> </div>
<div dir="ltr">Some ground information before you come in.  Just in case you run across some of HAUNT's more volatile personalities.  First, HAUNT's teams are not designed for Arena combat.  They are designed for long term, sustained conflict and field control.  In mass combat numbers greater than 50 vs 50, that's different sets and different builds.  Just as many Arena pvpers distain Zone pvpers, you'll find the reverse can be true as well.  Please don't take it personally it is just a difference in styles and two different schools of thought, such as English fencing against Japanese kendo.  You should also know, I have three good core pvpers that have started to reach their wits end with the imbalances in the game, there is a chance they might flair.  Last vent note, we also have a set of guild rules; I'll post the link to here:</div>
<div dir="ltr"> </div>
<div dir="ltr">Second, before you suggest it for<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark>, I'm well aware that 6 specialized small teams and a main strike force can totally wreck the other side with Shock and Awe.  As impressive as it is to completely crush and dominate the other side, even with their advantages, we aren't going to do that.  The idea of this event here and on Guardian has always been to create an environment that can grow and sustain more pvpers.  Totally wiping them and removing all hope is completely contrary, so yes, even as the disadvantaged villains, this means we will be strategically fighting with one hand tied behind our back.  As villains, we might go to 3-4 specialized teams for defense / attack, in the worst case scenario; however, HAUNT will never, ever, purposely remove all hope from an opponent, from our experience, that's how you kill pvp in a game, in the end your adversaries are the game after all.</div>
<div dir="ltr"> </div>
<div dir="ltr">Third, you are going to be completely outgunned with burst damage and a host of other advantages.  Most of this will mean a sustained need for mass teamwork and thinking outside of the box to succeed.  Better put, rather than thinking of how someone would do it in a base or arena setting, try to plan your strategy on how to use another team's build and habits against them.  If you are familiar with the martial arts, you simply can't out power them with karate, so as much as possible, switch to Aikido and let them undo themselves...</div>
<div dir="ltr"> </div>
<div dir="ltr">Summarized, our goals are these.  One, it is to stay mobile and win the ground battle if possible, in other words, flip the zone to broadcast ground control.  Two, engage and mass attack the enemy until it folds despite its advantages, this involves push through tactics that we can discuss.  Three, to do so in a manner that is positive enough that it grows the pvp base, thus we are providing more people for all three different types of pvp: Arena, Base Raid and Zone.</div>
<div dir="ltr"> </div>
<div dir="ltr">One of my math monkeys estimated at one point that<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark><span> </span>pretty much reduces any possible villain build to only 75% of a hero toon.  We will quite likely face Arena teams that will have an even better advantage and the good luck to already have finely tuned teams.  We'll be a newly formed army and we are unused to working together.</div>
<div dir="ltr"> </div>
<div dir="ltr">You've chosen the harder path to be here.  Welcome to the meat grinder...</div>
<div dir="ltr"> </div>
<div dir="ltr">/salute</div>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
                        <guid isPermaLink="true">https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-84</guid>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-83</link>
                        <pubDate>Sat, 01 Jul 2023 02:18:05 +0000</pubDate>
                        <description><![CDATA[4/16/2007

&quot;The die is cast...&quot; -Julius Caesar
 
&quot;War is the greatest of all human endeavors&quot; -General George S. Patton
 
&quot;That which does not kill us, makes us stronger&quot; -Friedrich Ni...]]></description>
                        <content:encoded><![CDATA[<p>4/16/2007</p>
<p><img src="https://i.imgur.com/tj3rr3R.png" /></p>
<div dir="ltr">"The die is cast..." -Julius Caesar</div>
<div dir="ltr"> </div>
<div dir="ltr">"War is the greatest of all human endeavors" -General George S. Patton</div>
<div dir="ltr"> </div>
<div dir="ltr">"That which does not kill us, makes us stronger" -Friedrich Nietzsche</div>
<div dir="ltr"> </div>
<div dir="ltr">It was a bit comic bookish.  Even after seeing dimensional anomalies like RV, I still found it hard to believe that my own world had been one of many copies. </div>
<div dir="ltr"> </div>
<div dir="ltr">Though we couldn't access them, there were an unknown number of parallel worlds out there.  Each had a common issue though.  In each, Paragon City was invading my homeland of the Rogue Islands.</div>
<div dir="ltr"> </div>
<div dir="ltr">There was, however, a possibility.  It was a shining glimmer of hope.</div>
<div dir="ltr"> </div>
<div dir="ltr">As Archanos scientists had speculated, the anomaly of Recluse's<span> </span><mark id="highlight" class="I_ZkchTG">Victory</mark><span> </span>hadn't brought us total<span> </span><mark id="highlight" class="I_ZkchTG">victory</mark><span> </span>for the how.  It was, in fact, perhaps, a where.  Black Scorpion's cronies had actually pinpointed a single spot where it actually seemed possible for multiple worlds too converge.</div>
<div dir="ltr"> </div>
<div dir="ltr">Perhaps, it was the dimensional foundation stone of all these multiverses.  Perhaps, it was the one spot we could gather and actually permanently flip the war to our favor.</div>
<div dir="ltr"> </div>
<div dir="ltr">Smarter minds than mine had begun the process of transmitting to the various parrell worlds our intentions.  We'd gather the forces of Archanos from several worlds.  We'd converge and fight our final battle in the possible dimensional center point that Recluse's scientists referred to as the Hearth zone. </div>
<div dir="ltr"> </div>
<div dir="ltr">More cynically, I had called it the Test Center.  Things had gone wrong too often.  War had mad me doubt anything easy, but perhaps it would not hurt to hope that this would soon be our V day.</div>
<div dir="ltr"> </div>
<div dir="ltr">We'd need a common time to invade this Test Center and then invade its Recluse's<span> </span><mark id="highlight" class="I_ZkchTG">Victory</mark><span> </span>center.  Wednesday, 25 April 2007, from 9 -11 pm EST, had been selected.</div>
<div dir="ltr"> </div>
<div dir="ltr">The war might be over soon. <span> </span><mark id="highlight" class="I_ZkchTG">Victory</mark><span> </span>on every dimension now seemed assured...</div>
<div dir="ltr"> </div>
<div dir="ltr"><img src="https://i.imgur.com/04gOttv.jpg" /></div>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
                        <guid isPermaLink="true">https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-83</guid>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-82</link>
                        <pubDate>Sat, 01 Jul 2023 02:17:07 +0000</pubDate>
                        <description><![CDATA[4/11/2007
 

 
 
Wild Night Heroes and Villains, pics inside...I&#039;d like to say great job to the heroes and villains out there tonight. I won&#039;t list off any specific groups, after all, t...]]></description>
                        <content:encoded><![CDATA[<div dir="ltr">4/11/2007</div>
<div dir="ltr"> </div>
<div dir="ltr"><img src="https://i.imgur.com/tj3rr3R.png" /></div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr"><span>Wild Night Heroes and Villains, pics inside...</span><br /><br /><br /><span>I'd like to say great job to the heroes and villains out there tonight. </span><br /><span>I won't list off any specific groups, after all, the sky and the ground</span><br /><span>was lit with orange.  </span><br /><br /><span>The title of Rogue Islander or Protector of Paragon had not mattered</span><br /><span>tonight.  It was Warburg, the realm of madness.</span><br /><br /><span>It was a nice job in the Red Kryptonite zone.  The battles were fast</span><br /><span>and furious.  The dimension was unforgiving.</span><br /><br /><br /><span>As promised here are the pics: </span><a href="http://ghost-pa.com/?sample=no&amp;page=31" target="_blank" rel="nofollow noopener noreferrer">http://ghost-pa.com/?sample=no&amp;page=31</a><br /><br /><br /><span>If you didn't catch the video chosen for tonight's event it can be</span><br /><span>found here: </span><a href="http://www.youtube.com/watch?v=jrvVws3QHDY" target="_blank" rel="nofollow noopener noreferrer">http://www.youtube.com/watch?v=jrvVws3QHDY</a><br /><br /><br /><span>If you have any questions or are new to the Guardian War, the main</span><br /><span>thread can be found here: </span><a href="http://boards.cityofvillains.com/showflat.php?Cat=0&amp;Number=6702074&amp;an=0&amp;page=2#Post6702074" target="_blank" rel="nofollow noopener noreferrer">http://boards.cityofvillains.com/showflat.php?Cat=0&amp;Number=6702074&amp;an=0&amp;page=2#Post6702074</a><br /><br /><br /><span>Next week, we head back to </span><mark id="highlight" class="I_ZkchTG">RV</mark><span>.  The story update will be up in a </span><span>minute.</span></div>
<div dir="ltr"><span> </span></div>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-81</link>
                        <pubDate>Sat, 01 Jul 2023 02:11:57 +0000</pubDate>
                        <description><![CDATA[-Submitted as the Guardian Player Versus Player Event Committee (PVPEC) Rep 
 

*****An Idea for our server*****
 
Considering the vast amount of crap talk done about Guardian, by the o...]]></description>
                        <content:encoded><![CDATA[<div class="I_ZkbNhI D_FY W_6D6F" data-test-id="message-view-body">
<div class="msg-body P_wpofO mq_AS" data-test-id="message-view-body-content">
<div class="jb_0 X_6MGW N_6Fd5">
<div>
<div dir="ltr">-Submitted as the Guardian Player Versus Player Event Committee (PVPEC) Rep </div>
<div dir="ltr"> </div>
<div dir="ltr"><img src="https://i.imgur.com/tj3rr3R.png" /></div>
<div dir="ltr">*****An Idea for our server*****</div>
<div dir="ltr"> </div>
<div dir="ltr">Considering the vast amount of crap talk done about Guardian, by the other servers, I had an idea for this upcoming pvp event.  I would like to propose the social capable pvpers of Guardian set aside whatever differences we have and actually do something collectively as a server.</div>
<div dir="ltr"> </div>
<div dir="ltr">There are a few factors I was looking at for the upcoming match.</div>
<div dir="ltr"> </div>
<div dir="ltr">1) Due to the heavy ties most COX players have to thinking of pvp only in terms of the Arena, I'm pretty sure the event is going to be extremely Hero heavy.</div>
<div dir="ltr"> </div>
<div dir="ltr">2) Since the match is likely to be in<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark>, most villain groups from other servers are likely to avoid it like the plague.  The PPP inequality is a hot button issue with most villain pvp teams on most servers.  Contrary to wild claims, most servers have repeatedly admitted, over the past 8 months, that their RVs are PVE farm areas 99% of the time at best.</div>
<div dir="ltr"> </div>
<div dir="ltr">3) You can't earn anyone's respect playing on the outnumbering side or the alpha class side.  Thus, as Guardian players, we have nothing to gain, by not playing the underdog.</div>
<div dir="ltr"> </div>
<div dir="ltr">4) Due to zone limitations,<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark><span> </span>should cap around 250, which means if we don't want our already underpowered side to also be outnumbered, we have to lock about 125 toons into the zone for what may be<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark><span> </span>1.  Some of this will be from thrill seeking groups from other servers; however, it would be in the enlightened best interest of anyone playing villains to mark the zone with as many villain toons on test as they can prior too match start.</div>
<div dir="ltr"> </div>
<div dir="ltr">Thus, since the vast majority of us have both hero and villain toons, even if on other servers, I propose the following:</div>
<div dir="ltr"> </div>
<div dir="ltr">A. We integrate Guardian's pvp group into one vast Villain group on test.  Literally, as a measure of server pride calling it Guardian Pvpers or whatever the group decides on.  Also, let's all record our actual SGs or SVGs in our individual profiles, so no one fails to advertise. =)</div>
<div dir="ltr"> </div>
<div dir="ltr">B. As players, we each limit ourselves to one pvp toon in this collective Guardian SVG.  We need players playing set positions and showing up in mass, more than in SVG flexibility.</div>
<div dir="ltr"> </div>
<div dir="ltr">C. Those groups willing to Shepard, split into groups of four and integrate 4 of the less unit intensive pvpers into your group.  Adopt these players and keep them tight in the group.</div>
<div dir="ltr"> </div>
<div dir="ltr">D. The guild leaders set callers and we move as a large integrated group.  HAUNT will donate its ventrillo if necessary to keep the groups together.</div>
<div dir="ltr"> </div>
<div dir="ltr">To be fair, the cons you should know about before saying yes:</div>
<div dir="ltr"> </div>
<div dir="ltr">1. We have a lot of old wounds.  If we really want to do something unique here, we'll have to rise above that for the occasion.  We can go right back to harping at one another later if people choose to.</div>
<div dir="ltr"> </div>
<div dir="ltr">2. As with any mass pvp match with 100 or more players, in any game, there will be lag.  If we can hold our units together, rather than folding as many players will from that, it'll be our strength rather than our weakness.  Stay tight with your units and you will get through the combat.</div>
<div dir="ltr"> </div>
<div dir="ltr">3. The enemy will use shock tactics.  No amount of skill, buffing, or toon expertise will stop you from instantly dying if hit by 8 or more enemies.  Trust me, my personal record is over 60 players, at one time, so far.</div>
<div dir="ltr"> </div>
<div dir="ltr">4. Squads will have to make use of Corruptors, MMs, or characters with medical to raise fallen players.  That is, after, you have taken vengeance.  At least one of these must be in every squad, to function properly for a mass pvp battle.</div>
<div dir="ltr"> </div>
<div dir="ltr">5. Powers that require build up will be lacking.  The enemy by contrast will have a host of advantages.  We will have to use teamwork to overcome that.</div>
<div dir="ltr"> </div>
<div dir="ltr">6. Tactics will have to be used three dimensionally.  This means we have to move and adapt as an army.  United we stand, divided we fall.         </div>
<div dir="ltr"> </div>
<div dir="ltr">7. We might earn some respect by taking the event.  However, by the same token, you also can't fool yourself into thinking we can earn everyone's respect, some people are just pathologically lying psychos.  You will have detractors no matter what you do worthwhile in this life.  As Ben Franklin said, "Good, it means you stood for something".</div>
<div dir="ltr"> </div>
<div dir="ltr">8. Individual Guild Leaders and War Leaders will need more planning time to get everything together.  We'll also need to make sure 100% of our pvp crews have downloaded the test center path and their main combat toon, then tagged their toon, at least a week prior to the event.  A few small warm ups by squads wouldn't be a bad idea either.</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">That's the pros and that's the cons.  The question is: are you interested in the pros?</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">****Please post this in only locked forums of your guild.****</div>
</div>
</div>
</div>
<div class="jb_0 X_6MGW N_6Fd5"><img src="https://i.imgur.com/MJdMpGY.jpg" /></div>
</div>
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						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
                        <guid isPermaLink="true">https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-81</guid>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-80</link>
                        <pubDate>Sat, 01 Jul 2023 02:06:29 +0000</pubDate>
                        <description><![CDATA[12/12/2006

Dear Guardian,
 
 
Considering ongoing crashing issues since Issue 8 and the holiday season itself, we took a poll of both sides to see if you wanted to postpone the Guardia...]]></description>
                        <content:encoded><![CDATA[<p>12/12/2006</p>
<p><img src="https://i.imgur.com/tj3rr3R.png" /></p>
<div dir="ltr">Dear Guardian,</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">Considering ongoing crashing issues since Issue 8 and the holiday season itself, we took a poll of both sides to see if you wanted to postpone the Guardian War event to enjoy the holiday.  The majority does.</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">Also the majority would like to change the place from time to time.  We'll grant both wishes.</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">We'll pick up the Guardian War again officially on Wednesday January 3rd, 2007 in Siren's<span> </span><mark id="highlight" class="I_ZkchTG">Call</mark><span> </span>from 9 - 11 PM Eastern.  We'll see you then.</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">Until then, those of us in HAUNT would like to wish everyone on Guardian a safe and fun holiday season.  May this be the best holiday yet for you and your loved ones.</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">I'd like to say thank you for everything you have done for me and my guild mates.  In return, as appropriate to whatever faiths or beliefs you hold, we wish you: a Merry Christmas, a Happy Hanukkah, Happy Holidays, and a Happy New Year.</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">/salute</div>
<div dir="ltr"> </div>
<div dir="ltr"><img src="https://i.imgur.com/NVVHctq.jpg" /></div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
                        <guid isPermaLink="true">https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-80</guid>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-79</link>
                        <pubDate>Sat, 01 Jul 2023 02:03:41 +0000</pubDate>
                        <description><![CDATA[11/28/2006

 
&quot;Keep It Simple Stupid&quot; - key military translation of the acronym K.I.S.S. used to evaluate any battle plan in World War Two
 
 
The troops of Paragon and the forces of t...]]></description>
                        <content:encoded><![CDATA[<div dir="ltr">11/28/2006</div>
<div dir="ltr"><img src="https://i.imgur.com/tj3rr3R.png" /></div>
<div dir="ltr"> </div>
<div dir="ltr">"Keep It Simple Stupid" - key military translation of the acronym K.I.S.S. used to evaluate any battle plan in World War Two</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">The troops of Paragon and the forces of the Rogue Islands were returning to duty.  Vacation time away had given many on both sides a chance to relax.</div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">Both would soon need that renewed strength.  Wednesday, 29 November 2006, would reignite the fires of conflict from 9 - 11 PM Eastern.   </div>
<div dir="ltr"> </div>
<div dir="ltr"> </div>
<div dir="ltr">The dimension known as<span> </span><mark id="highlight" class="I_ZkchTG">RV</mark><span> </span>would rumble once again.  In only a day, it would erupt once more in the Guardian War...</div>
<div dir="ltr"> </div>
<div dir="ltr"><img src="https://i.imgur.com/E2yw1kj.jpg" /></div>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
                        <guid isPermaLink="true">https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-79</guid>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-78</link>
                        <pubDate>Sat, 01 Jul 2023 01:59:18 +0000</pubDate>
                        <description><![CDATA[Messages to allies and adversaries

 
Dear Bane of Prometheus,As promised, the hornet&#039;s nest should be stirred. Personal invites to a few more fighters on both sides have been presented v...]]></description>
                        <content:encoded><![CDATA[<p><img src="https://i.imgur.com/tj3rr3R.png" /></p>
<p>Messages to allies and adversaries</p>
<p><img src="https://i.imgur.com/FCdJPPx.jpg" /></p>
<p> </p>
<p>Dear Bane of Prometheus,<br /><br /><br />As promised, the hornet's nest should be stirred. Personal invites to a few more fighters on both sides have been presented via COV forum email and their respective websites.<br /><br /><br />You can find and respond to the main thread here:<br /><br /><br />The dogs of war should be let loose shortly in weekly increasing numbers. I think we'll have a consistent PVP war game on our hands shortly. =)<br /><br /><br />Due to the fact that this may result in a heavily hero balanced showing, any other allies for the Villain side are also invited. We have a server to conquer.<br /><br /><br />/salute<br /><br /><br />-----------------------------</p>
<p><img src="https://i.imgur.com/XoanuL1.jpg" /><br /><br />Dear Twilight Avengers,<br /><br /><br />As my favorite adversaries, you are hereby properly invited. The main thread for this is located here:<br /><br /><br />I wanted to give you the chance to publicly flex your TA pride. Further, I'm hoping to craft this into something that your fellow Guardian hero SGs might begin teaming to help out with. I'm seeing it as a win / win for both sides of the server.<br /><br /><br />We are scheduling a weekly event from this point forth to keep edging up the numbers on both sides. With a little creativity we're hoping to craft something that everyone can not only be happy with, but be proud of. I hope you can attend.<br /><br /><br />This might as well be epic. Guardian is overdue for a real Hero / Villain war.<br /><br /><br />/salute<br /><br /><br />-----------------------<br /><br /><br />You and your favorite teammates are personally invited to the event posted here:<br /><br /><br />We are scheduling a weekly event from this point forth to keep edging up the numbers on both sides. With a little creativity we're hoping to craft something that everyone can not only be happy with, but be proud of. I hope you can attend.<br /><br /><br />-----------<br /><br /><br />This has been poisted on the Guardian forums here:<br /><br /><br />Feel free to chime in, but keep it professional. I've notified our allies and our enemies that we're about to stir the pot. Thus I've told them, "We are scheduling a weekly event from this point forth to keep edging up the numbers on both sides. With a little creativity we're hoping to craft something that everyone can not only be happy with, but be proud of. I hope you can attend."<br /><br /><br />This might end up lop sided on the Hero's side for a bit, but it should be the beginning of actually energized PVP on Guardian, on a war like scale.<br /><br /><br />It's about to be a wild ride.<br /><br /></p>
<p> </p>
<p><img src="https://i.imgur.com/Qy7UoKl.jpg" /></p>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
                        <guid isPermaLink="true">https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-78</guid>
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                        <title>RE: Archanos Rises, Paragon Falls (recreating the Guardian Wars Thread )</title>
                        <link>https://haunt2003.com/index.php/community/cox/archanos-rises-paragon-falls-recreating-the-guardian-wars-thread/#post-77</link>
                        <pubDate>Sat, 01 Jul 2023 01:40:50 +0000</pubDate>
                        <description><![CDATA[Internal Memo worth sharing from back in the day

PVP Roster, revised 29 Nov 2006--------------------Team One Leader: SGT ChaosTeam One Alt: Tiny DudeTeam One &lt;Masterminds, Dominators, ...]]></description>
                        <content:encoded><![CDATA[<p>Internal Memo worth sharing from back in the day</p>
<p><img src="https://i.imgur.com/tj3rr3R.png" /></p>
<p>PVP Roster, revised 29 Nov 2006<br /><br />--------------------<br /><br />Team One Leader: SGT Chaos<br />Team One Alt: Tiny Dude<br /><br />Team One &lt;Masterminds, Dominators, and Corruptors&gt;: Mistress Chrome (R / FF MM *buffer* {Ummagumma}), Evil Snix (Robots / Poison MM {Snix}), Tiny Dude (Grav /Psi Dom {Kayte}), SGT Chaos (Merc / FF MM *buffer* {Torel}), Doctor Bisquitize (Fire / Thermal Corrupter *buffer* {Archturus}) 5 of 8<br /><br />Room for 3 players, we are looking for more players who are good FF masterminds at 40th level plus. This squad is designed with 3 FF masterminds in mind with Detention Fields to trap heroes, as well as, bubbles to de-toggle and cover everyone.<br /><br />This spread gives us a possible minion count 21, for 21 targets for heroes to have to target sort through with squad one alone. That increases by 7 for every extra MM.<br /><br />Rushing to join us next week or the week after is:<br /><br />1. Neveah (Rad / Thermal *buffer* {Neveah}), she has 8 levels to go<br />2. Dom (Thugs / FF MM {Dom}) who has 28 levels to go<br />3. Untamed Shrew (Spines / SR Stalker {Marjai}), she has .3 levels to go Shrew is being added for extra protection for the MM team and it's buffers<br /><br />Group waypoint center: SGT Chaos<br /><br />---------------------<br /><br />Team Two Leader: Katarn <br />Team Two Alt: Assassin Nova<br /><br />Team Two &lt;Stalkers&gt;: Katarn (Energy / Ninjitsu Stalker {Megahurtz}), Mujen (Stalker {Mujen}), Assassin Nova (Stalker {Nova}) 3 of 8<br /><br />Room for 5 players<br /><br />Rushing to join is:<br /><br />1. Robo Cryptic (Energy / Ninjitsu Stalker {Cryptic}), who has 6 levels to go <br /><br />Group waypoint center: Katarn <br /><br />-------------------<br /><br />Team Three Leader: Rod Steele<br />Team Three Alt: Karl Revok <br /><br />Team Three &lt;Brutes and Corrupters&gt;: Karl Revok (SS / Inv Brute {Karl}), Rod Steele (SS / Energy Brute {Squidlington}), Laylyn (Rad /Thermal Corrupter *buffer* {Laylyn}), Zachary Stravinsky (AR / Kin Corrupter *buffer* {Eliv}) 4 of 8<br /><br />Room for 4 players<br /><br />Rushing to join is:<br /><br />1. Nyx Erebus (Energy / Electrical Brute {Blackessence}), he has 6 levels to go <br />2. Kryon (Brute {Kryon}), who has 12 levels to go <br />3. Erwynn (SS / Energy Brute {Erwynner}), she has 8 levels to go<br /><br />Group waypoint center: Rod Steele<br /><br />----------------------------<br />Allied team 4<br /><br /><br />Team: Caustic Mime - Strike Force Theta &lt;former BOP&gt; (Ice / Rad), Glowworm &lt;former BOP&gt; - Strike Force Theta (Ice Rad), Shadow Focus - Strike Force Theta &lt;former BOP&gt; (on a corrupter alt), Southern - HAUNT (Dark / Kin)<br /><br /><br />--------------<br /><br />Other Allied groups:<br /><br />Strike Force Theta is expected to bring at least 4, mainly thanks to recruiting efforts by Caustic Mime. Most of these might be in the corrupter team.<br /><br />Southern has been working on 5 smaller SVGs, such as South Of Heaven and Cult of the Unseeing Eye, (i.e. 9 or more). <br /><br />Order 66 has agreed to make a event recruiting post on their forums. They might have 1-2 members show again.<br /><br />Katarn successfully brought over the Cheap Beer Drinkers. They're promising 2-4. Their leader is willing to integrate what we need to fight and they have several toons each.<br /><br />Psychosis has stated there might be two corrupters interested in RV. We'll integrate them with us again.<br /><br />Laureth is expected to bring 1 - 3 villain friends. This might pan out to be more.<br /><br />Johnny B of BOP plans on bringing out more numbers. I'm expecting at least 2.<br /><br />Lord Martok of Sin has been showing up consistently. I'm expecting 2 more from that group.<br /><br />Dark might show up again. With luck, they won't.<br /><br />I'm checking with other villain groups for more fighters. I'm estimating 20 to 40 villains out of the gate for Wednesday. The numbers should build from there. We're probably looking at 4 - 5 organized villain squads total.<br /><br />Even with all of these possible people, even on the best day, our villain numbers will probably never exceed 60 villains total in the zone, on any given week. Keep in mind most guilds only have 1-4 members interested in PVP.<br /><br />------------------------------<br /><br />Fighting concepts for RV: Stay Alert. Stay Centered. Hit hard as units. Keep Moving. Avoid deathtraps.<br /><br />Break down:<br /><br /><br />The MM squad is the offense / defense center group. All pick ups are advised to waypoint their group leaders.<br /><br /><br />All other squads are advised to fast attack. If a mass hero attack happens, we re-center on the MM group and react from there.<br /><br /><br />Like air combat, we can't hover at one point. We do our best constantly being in motion. It makes it hard on our enemies and gives us momentum to hit them with.<br /><br /><br />The easiest way to do this is to continue hitting pill boxes. Our plan is to keep in motion the entire 2 hours of the event and maintain control of the zone.<br /><br /><br />We don't need to control the last box for the zone. The one we will avoid is the one right next to the hero base. (Alpha) It's in a bad tactical spot for us and there is no point walking into ambushes Heroes can zerg from. (Alpha) needs to be a no man's land. We'll worry about the rest of the board.<br /><br /><br />Completely chaotic, unorganized villain teams are more than welcome to camp pillboxes and use the turrets. In that case, they'll be there to slow down the enemy. Our objective will be find and crush hero units.<br /><br /><br />If you need to, remember to use the base if you die. It lets you restock your greens, blues, and break frees.<br /><br /><br />---------------------------<br /><br />Back to HAUNT<br /><br />Variable teammates and standby fill ins:<br /><br />1. Fi-dolla (Mantis Thug / Traps MM, on leave for 7 month Navy cruise {Mantis})<br />2. Darkheart (Dark / Thermal Corrupter level 46, has odd hours due to living and working in Hawaii),<br />3. Skeeter (SS/ Inv Brute, on leave while fiancée moves up and gets settled),<br />4. Irradiator (Rad / Rad Corrupter {Need'a'Bone}),<br />5. Jungto (Corrupter, on leave for work),<br />6. Kazen or Ruby (EM / Reg Stalker {Kaven})<br /><br /><br />6 total on standby, 7 others noted in grind up, Room for 12 players above<br /><br />-------------------------<br /><br /><br />The official kick off time is every Wednesday 9 PM Eastern. We will need everyone form up into their PVP groups 15 minutes prior to the start of battle. <br /><br /><br />Members are expected to be on time and formed up into their teams. If a team leader is absent, for any reason, the team alt is expected to form up and lead the group. If the both are missing, any HAUNT officer present in that team is expected to form that team up and lead.<br /><br /><br />The teams are officially on duty for 2 hours (9 PM to 11 PM). Once again, we will form up in our PVP groups, 15 minutes prior to going into RV, quitting for the night for any reason is grounds for being benched, by me, from the PVP team. <br /><br /><br />Make sure you make us aware of any work, family, or school obligations that might affect your ability to be on time or there at all. I'm already aware of most of your current situations and those are understood.<br /><br /><br />It would also be highly appreciated for people to continue to aid people in grinding up ASAP on the listed toons. Further, it would be great if we could donate any excessive Infamy to those in need so that the PVP teams are as strong as possible. It is also encouraged for people to start aiding the team toons to grind up Accolade badges for use in Recluse's Victory. <br /><br /><br />/salute<br /><br /><br />P.S. HAUNT is keeping an eye out for 2-3 more PVP thermals. They do not have to be part of the guild. They just have to be willing to integrate into teams.<br /><br />P.S.S. Once Erwynn and Nyx join the brute squad we'll have 4 power sinkers in accordence with the combined PS / Sonic proposal.</p>
<p><img src="https://i.imgur.com/D3enDsx.jpg" /></p>
<p> </p>]]></content:encoded>
						                            <category domain="https://haunt2003.com/index.php/community/cox/">COX: City of Heroes / City of Villains</category>                        <dc:creator>Laylyn</dc:creator>
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